head to head
Neither is simply harder - they are hard in different places. L.A. Noire demands more execution; Yu-Gi-Oh! Forbidden Memories demands more variance.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.

Optimization · Systems & Chaos
The cult PS1 card game where memorising obscure fusions beats grinding for drops.
L.A. Noire leans Optimization (Systems & Chaos); Yu-Gi-Oh! Forbidden Memories leans Optimization (Systems & Chaos).
L.A. Noire leans clearly harder on execution.
L.A. Noire
Light shooting and driving, very forgiving
Yu-Gi-Oh! Forbidden Memories
Menu-driven duels
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Suspects follow fixed scripts, never adapt
Yu-Gi-Oh! Forbidden Memories
AI opponents are fully mappable
Yu-Gi-Oh! Forbidden Memories leans clearly harder on variance.
L.A. Noire
Interrogation tells and clues hidden until discovered
Yu-Gi-Oh! Forbidden Memories
Card drops and draws gate everything
Yu-Gi-Oh! Forbidden Memories leans clearly harder on optimization.
L.A. Noire
Evidence chains and question choices have fixed correct answers
Yu-Gi-Oh! Forbidden Memories
Memorising fusion combinations is the real game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.