head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.

Optimization · Systems & Chaos
A pixel-horror adventure about hunting a witch inside a nightmarish corporation.
L.A. Noire leans Optimization (Systems & Chaos); Yuppie Psycho leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Light shooting and driving, very forgiving
Yuppie Psycho
Light stealth and chase sequences
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Suspects follow fixed scripts, never adapt
Yuppie Psycho
Office horrors are scripted, not adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Interrogation tells and clues hidden until discovered
Yuppie Psycho
Unknown scripted events dominate a blind playthrough
Yuppie Psycho leans a little harder on optimization, though the gap is small.
L.A. Noire
Evidence chains and question choices have fixed correct answers
Yuppie Psycho
Puzzle solutions and item routing are fixed
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.