head to head
Layers of Fear (2016)vsPeggle
Layers of Fear (2016) leans Variance (Systems & Chaos); Peggle leans Variance (Pure Chaos).
Layers of Fear (2016)Peggle
Axis by axis
Execution1 vs 2
Peggle leans harder on execution: Aiming the launcher is gentle
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 7
Peggle leans harder on variance: Bounce physics chaos decides most shots
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

