head to head
StarCraft II: Wings of Liberty asks more than League of Legends: Wild Rift, and the gap is execution.

Reads · Grand Arena
Team prediction and macro optimisation compressed into touch-screen MOBA matches.

Execution · Grand Arena
Real-time strategy where hands, reads, and build optimization all matter at the top.
League of Legends: Wild Rift leans Reads (Grand Arena); StarCraft II: Wings of Liberty leans Execution (Grand Arena).
StarCraft II: Wings of Liberty leans clearly harder on execution.
League of Legends: Wild Rift
Touch-screen skillshots and kiting still set a real ceiling
StarCraft II: Wings of Liberty
APM, macro, micro-control under pressure
StarCraft II: Wings of Liberty leans a little harder on reads, though the gap is small.
League of Legends: Wild Rift
Outguessing human laners and junglers never stops
StarCraft II: Wings of Liberty
1v1 ladder vs adaptive humans modeling you
League of Legends: Wild Rift leans a little harder on variance, though the gap is small.
League of Legends: Wild Rift
Drake spawns and crit rolls add bounded noise
StarCraft II: Wings of Liberty
map spawns minor; mostly known
StarCraft II: Wings of Liberty leans a little harder on optimization, though the gap is small.
League of Legends: Wild Rift
Builds, wave control and objective timing are deeply solvable
StarCraft II: Wings of Liberty
build orders, economy curves heavily solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.