head to head
Neither is simply harder - they are hard in different places. League of Legends demands more optimization; SpyParty demands more reads.

Reads · Grand Arena
A team MOBA where map control and adaptive duels decide objectives.

Reads · Pure Mind Games
A spy performs missions at a cocktail party while a sniper studies the crowd for one inhuman tell.
League of Legends leans Reads (Grand Arena); SpyParty leans Reads (Pure Mind Games).
League of Legends leans clearly harder on execution.
League of Legends
Mechanics matter but not aimbot-decisive.
SpyParty
Sniper aim and spy input precision matter at high level.
SpyParty leans clearly harder on reads.
League of Legends
Lane and jungle constantly mind-game opponents.
SpyParty
Pure 1v1 behavioral modeling; both players adapt endlessly.
SpyParty leans a little harder on variance, though the gap is small.
League of Legends
Champion select and minor RNG only.
SpyParty
Mission sets and partygoer randomness add modest noise.
League of Legends leans clearly harder on optimization.
League of Legends
Itemization, wave management, and macro are solvable.
SpyParty
Tells, timings, and mission orders reward deep study.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.