head to head
Left 4 Dead asks more than Police Stories, and the gap is reads.

Execution · Twitch Chaos
Co-op zombie shooter whose AI Director reshuffles every run to keep teams honest.

Execution · Twitch Chaos
Procedural room-clearing where randomised suspects punish sloppy doctrine and slow aim.
Left 4 Dead leans Execution (Twitch Chaos); Police Stories leans Execution (Twitch Chaos).
Left 4 Dead leans a little harder on execution, though the gap is small.
Left 4 Dead
Headshots, melee shoves, and special-infected reaction time
Police Stories
Snap aim and door-breach timing decide split-second encounters
Left 4 Dead leans clearly harder on reads.
Left 4 Dead
Versus mode adds human ambush mindgames
Police Stories
Suspect AI is randomised, not adaptively modelling you
Police Stories leans a little harder on variance, though the gap is small.
Left 4 Dead
AI Director randomizes hordes, items, and specials
Police Stories
Suspect placement and compliance rolls differ every attempt
Police Stories leans a little harder on optimization, though the gap is small.
Left 4 Dead
Team spacing, route choice, and resource discipline
Police Stories
Room-clearing procedure and tool usage converge to doctrine
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.