head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Twitch Chaos
Co-op zombie shooter whose AI Director reshuffles every run to keep teams honest.

Execution · Twitch Chaos
Drift execution and team-boost coordination under item-roll randomness.
Left 4 Dead leans Execution (Twitch Chaos); Team Sonic Racing leans Execution (Twitch Chaos).
Left 4 Dead leans a little harder on execution, though the gap is small.
Left 4 Dead
Headshots, melee shoves, and special-infected reaction time
Team Sonic Racing
Drift lines and boost timing decide lap pace
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Left 4 Dead
Versus mode adds human ambush mindgames
Team Sonic Racing
Online races add light rival positioning play
Left 4 Dead leans a little harder on variance, though the gap is small.
Left 4 Dead
AI Director randomizes hordes, items, and specials
Team Sonic Racing
Item rolls swing positions mid-race
Left 4 Dead leans a little harder on optimization, though the gap is small.
Left 4 Dead
Team spacing, route choice, and resource discipline
Team Sonic Racing
Team mechanics and car tuning add learnable layers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.