head to head
The Elder Scrolls V: Skyrim asks more than LEGO Batman: The Videogame, and the gap is optimization.

Optimization · Pure Optimization
Co-op LEGO brawler where unlocking the right character to grab every collectible is the game.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
LEGO Batman: The Videogame leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans a little harder on execution, though the gap is small.
LEGO Batman: The Videogame
Button-mashy combat with no real fail state
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
LEGO Batman: The Videogame
Scripted goons and bosses
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
The Elder Scrolls V: Skyrim leans a little harder on variance, though the gap is small.
LEGO Batman: The Videogame
Stud and brick locations fixed
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
The Elder Scrolls V: Skyrim leans clearly harder on optimization.
LEGO Batman: The Videogame
Character-ability gating drives collectible completion
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.