head to head
Lethal CompanyvsXCOM: Enemy Unknown
Lethal Company leans Variance (Systems & Chaos); XCOM: Enemy Unknown leans Optimization (Systems & Chaos).
Lethal CompanyXCOM: Enemy Unknown
Axis by axis
Execution4 vs 3
Lethal Company leans harder on execution: Movement and aim matter under pressure.
Reads2 vs 1
Lethal Company leans harder on reads: Other players coordinate, but enemies scripted.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization6 vs 8
XCOM: Enemy Unknown leans harder on optimization: Squad composition, research order, and base economy are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

