head to head
LierovsSpeedRunners
Liero leans Execution (Competitive PvP); SpeedRunners leans Execution (Pure Mechanics).
LieroSpeedRunners
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads6 vs 5
Liero leans harder on reads: One-on-one human duels reward predicting the opponent's habits
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
SpeedRunners leans harder on optimization: Optimal racing lines per track are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

