head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
A demanding souls-like won by perfect-guard timing and weapon assembly.

Execution · Practiced Mastery
A souls-like won by parry timing and dual-realm build routing.
Lies of P leans Execution (Pure Mechanics); Lords of the Fallen (2023) leans Execution (Practiced Mastery).
Lies of P leans a little harder on execution, though the gap is small.
Lies of P
Perfect-guard timing window punishes errors
Lords of the Fallen (2023)
Souls-like timing, parry and dodge windows
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Lies of P
Scripted bosses, no adaptation
Lords of the Fallen (2023)
Scripted bosses, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Lies of P
Minor weapon assembly variance
Lords of the Fallen (2023)
Minor loot variance
Lords of the Fallen (2023) leans a little harder on optimization, though the gap is small.
Lies of P
Weapon assembly and P-organ builds reward planning
Lords of the Fallen (2023)
Build, dual-realm routing, gear planning matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.