head to head
Ori and the Blind Forest asks more than Limbo, and the gap is execution.

Execution · Practiced Mastery
A monochrome puzzle-platformer about a boy lost in limbo.

Execution · Pure Mechanics
A precision-platforming metroidvania built around fluid traversal.
Limbo leans Execution (Practiced Mastery); Ori and the Blind Forest leans Execution (Pure Mechanics).
Ori and the Blind Forest leans clearly harder on execution.
Limbo
Tight platforming with trial-and-error.
Ori and the Blind Forest
Precise platforming and bash-chain escape sequences
Ori and the Blind Forest leans a little harder on reads, though the gap is small.
Limbo
Hazards are scripted.
Ori and the Blind Forest
Scripted enemies, no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Limbo
No randomness.
Ori and the Blind Forest
Fixed layouts, minimal randomness
Limbo leans a little harder on optimization, though the gap is small.
Limbo
Puzzles have fixed solutions.
Ori and the Blind Forest
Ability routing and shard builds matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.