head to head
Lineage 2 asks more than Star Wars: The Old Republic, and the gap is reads.

Optimization · Mind & Math
A siege-war MMORPG defined by clan politics, PvP reads under castle warfare, and deep class optimisation.

Optimization · Practiced Mastery
A narrative-heavy MMORPG where class rotation optimisation matters in raids and PvP warzones.
Lineage 2 leans Optimization (Mind & Math); Star Wars: The Old Republic leans Optimization (Practiced Mastery).
Star Wars: The Old Republic leans a little harder on execution, though the gap is small.
Lineage 2
Auto-attack systems limit individual twitch expression
Star Wars: The Old Republic
Operation combat has moderate GCD management and positional demands
Lineage 2 leans clearly harder on reads.
Lineage 2
Castle sieges and clan PvP demand reading opponent strategies
Star Wars: The Old Republic
PvP warzones feature real adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Lineage 2
Drop rates and spoil variance are historically brutal
Star Wars: The Old Republic
Gear drop RNG is present but secondary to ability knowledge
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Lineage 2
Class synergies and party compositions for sieges are well-studied
Star Wars: The Old Republic
Advanced class ability rotations and set bonus builds are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.