head to head
Little MisfortunevsThank Goodness You're Here!
Little Misfortune leans Variance (Light / Casual); Thank Goodness You're Here! leans Optimization (Light / Casual).
Little MisfortuneThank Goodness You're Here!
Axis by axis
Execution0 vs 1
Thank Goodness You're Here! leans harder on execution: Walking and slapping, nothing demanding
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 0
Little Misfortune leans harder on variance: Choice outcomes hidden on first play
Optimization1 vs 2
Thank Goodness You're Here! leans harder on optimization: Light errand sequencing at most
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

