head to head
Neither is simply harder - they are hard in different places. Loaded demands more execution; The Witcher 3: Wild Hunt demands more optimization.

Execution · Practiced Mastery
A top-down shooter testing sustained aim and crowd management against scripted hordes.

Optimization · Practiced Mastery
A narrative action RPG where build planning matters more than reflex execution.
Loaded leans Execution (Practiced Mastery); The Witcher 3: Wild Hunt leans Optimization (Practiced Mastery).
Loaded leans clearly harder on execution.
Loaded
Top-down aim and dodging hordes is the entire challenge
The Witcher 3: Wild Hunt
Combat timing matters but generous dodges forgive sloppy play.
The Witcher 3: Wild Hunt leans a little harder on reads, though the gap is small.
Loaded
Enemies swarm on fixed spawns, never adapting
The Witcher 3: Wild Hunt
Enemies use fixed AI behaviours; no adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Loaded
Level layouts hide little after a first run
The Witcher 3: Wild Hunt
Loot rolls and minor combat variance only.
The Witcher 3: Wild Hunt leans clearly harder on optimization.
Loaded
Character choice and route learning ease each mission
The Witcher 3: Wild Hunt
Builds, alchemy, and quest routing reward planning.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.