head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Reads · Bluff & Deduction
A party game writing meme captions and reading what fellow players will vote funny.

Reads · Bluff & Deduction
A physics sandbox whose actual skill test is whatever board game you load into it.
Make it Meme leans Reads (Bluff & Deduction); Tabletop Simulator leans Reads (Bluff & Deduction).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Make it Meme
Typing captions, no twitch demand
Tabletop Simulator
Fiddly physics manipulation, never a skill ceiling
Make it Meme leans a little harder on reads, though the gap is small.
Make it Meme
Gauging what human players will find funny to win votes
Tabletop Simulator
Depends entirely on the tabletop game played with humans
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Make it Meme
Random meme templates dealt each round
Tabletop Simulator
Dice and shuffled decks supply whatever randomness the game has
Tabletop Simulator leans a little harder on optimization, though the gap is small.
Make it Meme
Little to solve beyond reading the room's humor
Tabletop Simulator
Strategy lives in the hosted game, not the simulator
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.