head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Medieval city-builder with light tactical battles; optimization first.

Optimization · Pure Optimization
A park management puzzle where understanding the guest happiness formula lets you solve each scenario optimally.
Manor Lords leans Optimization (Pure Optimization); RollerCoaster Tycoon 2 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Manor Lords
light battle micro
RollerCoaster Tycoon 2
Track building is grid-based with modest placement precision demands
Manor Lords leans a little harder on reads, though the gap is small.
Manor Lords
scripted bandit/AI raids
RollerCoaster Tycoon 2
Guest behaviour follows fixed preference scripts
Manor Lords leans a little harder on variance, though the gap is small.
Manor Lords
seasons, fertility, raids timing
RollerCoaster Tycoon 2
Very little randomness once ride stats are understood
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Manor Lords
burgage plots and supply chains central
RollerCoaster Tycoon 2
Pricing, ride stats, and park layout are near-perfectly solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.