head to head
Mario Bros.vsWe Are Doomed
Mario Bros. leans Execution (Pure Mechanics); We Are Doomed leans Execution (Pure Mechanics).
Mario Bros.We Are Doomed
Axis by axis
Execution7 vs 8
We Are Doomed leans harder on execution: Twin-stick dodging and aiming under swarms demand reflexes
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
We Are Doomed leans harder on variance: Spawn placement adds modest randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

