head to head

Mario + Rabbids Kingdom Battle cover artvsShin Megami Tensei IV: Apocalypse cover art

Mario + Rabbids Kingdom BattlevsShin Megami Tensei IV: Apocalypse

Mario + Rabbids Kingdom Battle leans Optimization (Pure Optimization); Shin Megami Tensei IV: Apocalypse leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION8 /10
Mario + Rabbids Kingdom BattleShin Megami Tensei IV: Apocalypse

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 4

Shin Megami Tensei IV: Apocalypse leans harder on variance: Smirk and negotiation RNG, tamer than IV.

Optimization8 vs 9

Shin Megami Tensei IV: Apocalypse leans harder on optimization: Refined fusion, affinities, and partner synergies are highly solvable.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Mario + Rabbids Kingdom Battle

full breakdown

Shin Megami Tensei IV: Apocalypse