head to head
Mario + Rabbids Kingdom BattlevsShin Megami Tensei IV: Apocalypse
Mario + Rabbids Kingdom Battle leans Optimization (Pure Optimization); Shin Megami Tensei IV: Apocalypse leans Optimization (Pure Optimization).
Mario + Rabbids Kingdom BattleShin Megami Tensei IV: Apocalypse
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Shin Megami Tensei IV: Apocalypse leans harder on variance: Smirk and negotiation RNG, tamer than IV.
Optimization8 vs 9
Shin Megami Tensei IV: Apocalypse leans harder on optimization: Refined fusion, affinities, and partner synergies are highly solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

