head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Turn-based tactics where movement combos turn battles into solvable puzzles.

Optimization · Pure Optimization
A Room-style 3D puzzle box game set in Leonardo da Vinci's workshop of intricate contraptions.
Mario + Rabbids Kingdom Battle leans Optimization (Pure Optimization); The House of Da Vinci leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Mario + Rabbids Kingdom Battle
Turn-based; no dexterity gate
The House of Da Vinci
Light touch manipulation of mechanisms; trivial precision.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mario + Rabbids Kingdom Battle
Enemy AI follows predictable rules
The House of Da Vinci
No adaptive opposition exists.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mario + Rabbids Kingdom Battle
Hit chances are mostly deterministic percentages
The House of Da Vinci
Hidden compartments and unknown contraptions; converges after discovery.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mario + Rabbids Kingdom Battle
Movement chains and team-jump routing are puzzle-solvable
The House of Da Vinci
Solving fixed clockwork mechanisms is the entire test.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.