head to head
Mario Superstar BaseballvsWWE SmackDown vs. Raw 2011
Mario Superstar Baseball leans Execution (Competitive PvP); WWE SmackDown vs. Raw 2011 leans Execution (Competitive PvP).
Mario Superstar BaseballWWE SmackDown vs. Raw 2011
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 4
Even - both lean on reads about the same.
Variance3 vs 2
Mario Superstar Baseball leans harder on variance: Star swings and bobbles add bounded randomness
Optimization3 vs 4
WWE SmackDown vs. Raw 2011 leans harder on optimization: Move sets, match types and creation systems are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

