head to head
Mario vs. Donkey Kong: Tipping StarsvsWorld of Goo
Mario vs. Donkey Kong: Tipping Stars leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).
Mario vs. Donkey Kong: Tipping StarsWorld of Goo
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
World of Goo leans harder on variance: Physics are visible and deterministic
Optimization7 vs 8
World of Goo leans harder on optimization: Tower structure and goo economy are solvable per level
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

