head to head
Neither is simply harder - they are hard in different places. Marvel Snap demands more optimization; West Hunt demands more execution.

Reads · Grand Arena
A fast card game where the snap mechanic makes reads central.

Reads · Bluff & Deduction
A wild-west cat-and-mouse where outlaws blend into townsfolk and sheriffs hunt for behavioral slips.
Marvel Snap leans Reads (Grand Arena); West Hunt leans Reads (Bluff & Deduction).
West Hunt leans clearly harder on execution.
Marvel Snap
No execution component
West Hunt
Simple minigames and movement; little dexterity pressure.
West Hunt leans a little harder on reads, though the gap is small.
Marvel Snap
Snap/retreat decisions are pure opponent psychology
West Hunt
Outlaws blend among NPCs while sheriffs read human behavior.
Marvel Snap leans a little harder on variance, though the gap is small.
Marvel Snap
Hidden locations and draws drive swings
West Hunt
Hidden identities among NPC crowds conceal the target.
Marvel Snap leans clearly harder on optimization.
Marvel Snap
Deck construction and curve still matter
West Hunt
Task locations and tells are modestly learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.