head to head
Marvel vs. Capcom: InfinitevsStreet Fighter II: The World Warrior
Marvel vs. Capcom: Infinite leans Execution (Grand Arena); Street Fighter II: The World Warrior leans Execution (Competitive PvP).
Marvel vs. Capcom: InfiniteStreet Fighter II: The World Warrior
Axis by axis
Execution8 vs 9
Street Fighter II: The World Warrior leans harder on execution: Frame-precise inputs and combo timing define every matchup
Reads8 vs 8
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
Marvel vs. Capcom: Infinite leans harder on optimization: Stone pairing meta and team routing reward structured study
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

