head to head
MechWarrior 5: MercenariesvsTom Clancy's Ghost Recon Wildlands
MechWarrior 5: Mercenaries leans Optimization (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
MechWarrior 5: MercenariesTom Clancy's Ghost Recon Wildlands
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
Tom Clancy's Ghost Recon Wildlands leans harder on reads: Enemy AI is scripted patrol logic, not adaptive
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 6
MechWarrior 5: Mercenaries leans harder on optimization: mech lab loadouts and mercenary economy dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

