head to head
Tom Clancy's Ghost Recon Wildlands asks more than Metal Gear Solid 2: Substance, and the gap is variance.

Optimization · Practiced Mastery
A stealth-action game where planning routes past scripted guards is the deep skill.

Optimization · Practiced Mastery
An open-world co-op shooter about scouting cartel bases and picking the cleanest approach.
Metal Gear Solid 2: Substance leans Optimization (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
Tom Clancy's Ghost Recon Wildlands leans a little harder on execution, though the gap is small.
Metal Gear Solid 2: Substance
stealth timing and aim matter
Tom Clancy's Ghost Recon Wildlands
Headshots, drone marking, and sync shots reward steady aim
Tom Clancy's Ghost Recon Wildlands leans a little harder on reads, though the gap is small.
Metal Gear Solid 2: Substance
guards are scripted, no adaptation
Tom Clancy's Ghost Recon Wildlands
Enemy AI is scripted patrol logic, not adaptive
Tom Clancy's Ghost Recon Wildlands leans clearly harder on variance.
Metal Gear Solid 2: Substance
minor patrol randomness
Tom Clancy's Ghost Recon Wildlands
Patrol spawns and reinforcements add mild unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Metal Gear Solid 2: Substance
stealth routes and gadgets solvable
Tom Clancy's Ghost Recon Wildlands
Outpost approach planning and skill unlocks carry progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.