head to head
Metal Gear Solid 3: SubsistencevsSplinter Cell: Blacklist
Metal Gear Solid 3: Subsistence leans Optimization (Practiced Mastery); Splinter Cell: Blacklist leans Optimization (Practiced Mastery).
Metal Gear Solid 3: SubsistenceSplinter Cell: Blacklist
Axis by axis
Execution5 vs 6
Splinter Cell: Blacklist leans harder on execution: Mark-and-execute and fast takedowns raise the physical ceiling
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

