head to head

Metal Gear Solid 3: Subsistence cover artvsStar Wars: Republic Commando cover art

Metal Gear Solid 3: SubsistencevsStar Wars: Republic Commando

Metal Gear Solid 3: Subsistence leans Optimization (Practiced Mastery); Star Wars: Republic Commando leans Optimization (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
Metal Gear Solid 3: SubsistenceStar Wars: Republic Commando

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads1 vs 0

Metal Gear Solid 3: Subsistence leans harder on reads: Guards and bosses run rich but ultimately scripted behaviours

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Metal Gear Solid 3: Subsistence

full breakdown

Star Wars: Republic Commando