head to head
Metal Gear Solid 3: SubsistencevsThe Saboteur
Metal Gear Solid 3: Subsistence leans Optimization (Practiced Mastery); The Saboteur leans Optimization (Practiced Mastery).
Metal Gear Solid 3: SubsistenceThe Saboteur
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Metal Gear Solid 3: Subsistence leans harder on reads: Guards and bosses run rich but ultimately scripted behaviours
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 6
Metal Gear Solid 3: Subsistence leans harder on optimization: Camo, food and route systems reward deep mastery
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

