head to head

Metal Gear Solid 3: Subsistence cover artvsTom Clancy's Splinter Cell: Conviction cover art

Metal Gear Solid 3: SubsistencevsTom Clancy's Splinter Cell: Conviction

Metal Gear Solid 3: Subsistence leans Optimization (Practiced Mastery); Tom Clancy's Splinter Cell: Conviction leans Execution (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
Metal Gear Solid 3: SubsistenceTom Clancy's Splinter Cell: Conviction

Axis by axis

Execution5 vs 6

Tom Clancy's Splinter Cell: Conviction leans harder on execution: Mark-and-execute flow rewards quick, accurate play

Reads1 vs 1

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 6

Metal Gear Solid 3: Subsistence leans harder on optimization: Camo, food and route systems reward deep mastery

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Metal Gear Solid 3: Subsistence

full breakdown

Tom Clancy's Splinter Cell: Conviction