head to head
Metal Gear Solid 3: SubsistencevsTom Clancy's Splinter Cell: Conviction
Metal Gear Solid 3: Subsistence leans Optimization (Practiced Mastery); Tom Clancy's Splinter Cell: Conviction leans Execution (Practiced Mastery).
Metal Gear Solid 3: SubsistenceTom Clancy's Splinter Cell: Conviction
Axis by axis
Execution5 vs 6
Tom Clancy's Splinter Cell: Conviction leans harder on execution: Mark-and-execute flow rewards quick, accurate play
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 6
Metal Gear Solid 3: Subsistence leans harder on optimization: Camo, food and route systems reward deep mastery
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

