head to head
Metal Gear Solid Delta: Snake EatervsMount & Blade II: Bannerlord
Metal Gear Solid Delta: Snake Eater leans Optimization (Pure Optimization); Mount & Blade II: Bannerlord leans Optimization (Pure Optimization).
Metal Gear Solid Delta: Snake EaterMount & Blade II: Bannerlord
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 2
Mount & Blade II: Bannerlord leans harder on reads: Multiplayer duels add some human prediction
Variance2 vs 3
Mount & Blade II: Bannerlord leans harder on variance: Procedural campaign politics and battles
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

