head to head
Mount & Blade II: Bannerlord asks more than The Elder Scrolls V: Skyrim, and the gap is execution.

Optimization · Pure Optimization
Sandbox medieval sim spanning personal swordplay up to running a kingdom's economy.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Mount & Blade II: Bannerlord leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Mount & Blade II: Bannerlord leans clearly harder on execution.
Mount & Blade II: Bannerlord
Directional melee blocking and mounted combat
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Mount & Blade II: Bannerlord leans clearly harder on reads.
Mount & Blade II: Bannerlord
Multiplayer duels add some human prediction
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Mount & Blade II: Bannerlord leans a little harder on variance, though the gap is small.
Mount & Blade II: Bannerlord
Procedural campaign politics and battles
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Mount & Blade II: Bannerlord leans a little harder on optimization, though the gap is small.
Mount & Blade II: Bannerlord
Economy, army composition, and kingdom management dominate
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.