head to head
Metal Gear Solid: Peace WalkervsPatapon Remastered
Metal Gear Solid: Peace Walker leans Optimization (Practiced Mastery); Patapon Remastered leans Optimization (Practiced Mastery).
Metal Gear Solid: Peace WalkerPatapon Remastered
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Metal Gear Solid: Peace Walker leans harder on reads: Enemy AI is scripted and predictable.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 7
Metal Gear Solid: Peace Walker leans harder on optimization: Mother Base management and weapon development are pure systems.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

