head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
The GameCube remake of Metal Gear Solid, a scripted stealth gauntlet that rewards memorized routes.

Optimization · Pure Optimization
Sandbox medieval sim spanning personal swordplay up to running a kingdom's economy.
Metal Gear Solid: The Twin Snakes leans Optimization (Pure Optimization); Mount & Blade II: Bannerlord leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Metal Gear Solid: The Twin Snakes
Boss fights and first-person aiming demand decent hands.
Mount & Blade II: Bannerlord
Directional melee blocking and mounted combat
Mount & Blade II: Bannerlord leans a little harder on reads, though the gap is small.
Metal Gear Solid: The Twin Snakes
Psycho Mantis only pretends to read you; all scripted.
Mount & Blade II: Bannerlord
Multiplayer duels add some human prediction
Mount & Blade II: Bannerlord leans a little harder on variance, though the gap is small.
Metal Gear Solid: The Twin Snakes
Famous tricks are unknown once, then known forever.
Mount & Blade II: Bannerlord
Procedural campaign politics and battles
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Metal Gear Solid: The Twin Snakes
Patrol routes and boss patterns converge to a solved run.
Mount & Blade II: Bannerlord
Economy, army composition, and kingdom management dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.