head to head
Metal Gear Solid V: The Phantom PainvsThe Elder Scrolls Online
Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery); The Elder Scrolls Online leans Optimization (Practiced Mastery).
Metal Gear Solid V: The Phantom PainThe Elder Scrolls Online
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 3
The Elder Scrolls Online leans harder on reads: Cyrodiil PvP adds modest reads layer
Variance3 vs 2
Metal Gear Solid V: The Phantom Pain leans harder on variance: Patrols, weather, supply drops randomize runs.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

