head to head

Metal Gear Solid V: The Phantom Pain cover artvsTom Clancy's Rainbow Six cover art

Metal Gear Solid V: The Phantom PainvsTom Clancy's Rainbow Six

Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery); Tom Clancy's Rainbow Six leans Optimization (Practiced Mastery).

EXECUTION5 /10READS2 /10VARIANCE3 /10OPTIMIZATION7 /10
Metal Gear Solid V: The Phantom PainTom Clancy's Rainbow Six

Axis by axis

Execution5 vs 6

Tom Clancy's Rainbow Six leans harder on execution: One bullet kills, so entries demand clean aim

Reads2 vs 3

Tom Clancy's Rainbow Six leans harder on reads: Multiplayer raids add human counterplay

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Metal Gear Solid V: The Phantom Pain

full breakdown

Tom Clancy's Rainbow Six