head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
An oriental-fantasy grind MMORPG where upgrade luck and farming efficiency define progress.

Optimization · Pure Optimization
A turn-based tactics game about squad positioning in destructible WWII environments.
Metin2 leans Optimization (Pure Optimization); Silent Storm: Sentinels leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Metin2
Hack-and-slash grinding with simple inputs.
Silent Storm: Sentinels
Turn-based, no physical aiming demands on player
Silent Storm: Sentinels leans a little harder on reads, though the gap is small.
Metin2
Kingdom wars add light player-versus-player conflict.
Silent Storm: Sentinels
AI scripted but tactical positioning resembles light prediction
Silent Storm: Sentinels leans a little harder on variance, though the gap is small.
Metin2
Upgrade chance rolls dominate gear progression.
Silent Storm: Sentinels
Hit chances and destructible cover add real randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Metin2
Farming spots, alchemy, and stat builds are solvable grind.
Silent Storm: Sentinels
Squad builds, positioning and turn economy decide battles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.