head to head
Metroid II: Return of SamusvsThe Legend of Zelda: Twilight Princess
Metroid II: Return of Samus leans Optimization (Pure Optimization); The Legend of Zelda: Twilight Princess leans Optimization (Pure Optimization).
Metroid II: Return of SamusThe Legend of Zelda: Twilight Princess
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

