head to head
Micro Machines asks more than Super Mario World, and the gap is reads.

Execution · Pure Mechanics
Tests precise steering on cramped miniature tracks where one slip means falling off the table.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Micro Machines leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Micro Machines
Tiny cars on twisty tabletop tracks demand constant precise steering
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Micro Machines leans clearly harder on reads.
Micro Machines
Local multiplayer screen-edge duels reward predicting rivals' lines
Super Mario World
Scripted Koopas adapt to nothing
Micro Machines leans a little harder on variance, though the gap is small.
Micro Machines
Tracks are fixed; little randomness beyond AI bumping
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Micro Machines
Learning each track's racing line and shortcuts pays off
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.