head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Global flight sim built on real weather and procedures.

Execution · Practiced Mastery
An indie love letter to arcade flight combat with relentless missile-dodging dogfights.
Microsoft Flight Simulator (2020) leans Execution (Practiced Mastery); Project Wingman leans Execution (Practiced Mastery).
Project Wingman leans a little harder on execution, though the gap is small.
Microsoft Flight Simulator (2020)
Procedure execution, instrument flying skill
Project Wingman
Dense missile spam demands constant evasive flying and aim.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Microsoft Flight Simulator (2020)
No adaptive opponents, ATC scripted
Project Wingman
Enemy aces are scripted set pieces.
Microsoft Flight Simulator (2020) leans a little harder on variance, though the gap is small.
Microsoft Flight Simulator (2020)
Real weather and live traffic
Project Wingman
Fixed missions; conquest mode adds light randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Microsoft Flight Simulator (2020)
Flight planning, systems mastery, routing
Project Wingman
Loadout choice and learned mission flow decide harder difficulties.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.