head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
Open-world action game where procedurally generated orc captains remember your encounters.

Execution · Practiced Mastery
A survival horror shooter about managing trust and paranoia among squadmates.
Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery); The Thing: Remastered leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Middle-earth: Shadow of Mordor
Counter-timing combat and stealth execution
The Thing: Remastered
aim and movement in survival combat
Middle-earth: Shadow of Mordor leans a little harder on reads, though the gap is small.
Middle-earth: Shadow of Mordor
Nemesis orcs remember you but remain mappable scripts
The Thing: Remastered
scripted creature AI, no true adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Middle-earth: Shadow of Mordor
Procedural captains with hidden strengths and weaknesses
The Thing: Remastered
trust system and infection randomness
Middle-earth: Shadow of Mordor leans a little harder on optimization, though the gap is small.
Middle-earth: Shadow of Mordor
Intel gathering and exploiting known weaknesses solves fights
The Thing: Remastered
squad trust management and resource strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.