head to head

Might & Magic: Heroes VI cover artvsSilent Storm: Sentinels cover art

Might & Magic: Heroes VIvsSilent Storm: Sentinels

Might & Magic: Heroes VI leans Optimization (Pure Optimization); Silent Storm: Sentinels leans Optimization (Pure Optimization).

EXECUTION1 /10READS3 /10VARIANCE4 /10OPTIMIZATION8 /10
Might & Magic: Heroes VISilent Storm: Sentinels

Axis by axis

Execution1 vs 2

Silent Storm: Sentinels leans harder on execution: Turn-based, no physical aiming demands on player

Reads3 vs 3

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Might & Magic: Heroes VI

full breakdown

Silent Storm: Sentinels