head to head

Minecraft Dungeons cover artvsParty Hard cover art

Minecraft DungeonsvsParty Hard

Minecraft Dungeons leans Optimization (Practiced Mastery); Party Hard leans Optimization (Systems & Chaos).

EXECUTION4 /10READS0 /10VARIANCE4 /10OPTIMIZATION6 /10
Minecraft DungeonsParty Hard

Axis by axis

Execution4 vs 3

Minecraft Dungeons leans harder on execution: Dodge-rolls and kiting through mob swarms

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Party Hard leans harder on variance: Random traps, events and witness behaviour vary each level

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Minecraft Dungeons

full breakdown

Party Hard