head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
An open sandbox where mastering crafting and building systems dominates over any physical skill.

Optimization · Pure Optimization
A crafting life-sim about running a workshop in a post-apocalyptic town.
Minecraft: Java Edition leans Optimization (Pure Optimization); My Time at Portia leans Optimization (Pure Optimization).
My Time at Portia leans a little harder on execution, though the gap is small.
Minecraft: Java Edition
barely relevant, building/PvP negligible for most
My Time at Portia
Light combat and crafting timing.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Minecraft: Java Edition
no adaptive opponent, sandbox play
My Time at Portia
NPCs follow scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Minecraft: Java Edition
world gen and mob spawns randomized
My Time at Portia
Loot and gifts vary.
Minecraft: Java Edition leans a little harder on optimization, though the gap is small.
Minecraft: Java Edition
redstone, base/resource routing solvable systems
My Time at Portia
Workshop scheduling and commissions reward optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.