head to head
Mini MetrovsX-COM: Apocalypse
Mini Metro leans Optimization (Pure Optimization); X-COM: Apocalypse leans Optimization (Pure Optimization).
Mini MetroX-COM: Apocalypse
Axis by axis
Execution2 vs 1
Mini Metro leans harder on execution: light real-time line-drawing
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
X-COM: Apocalypse leans harder on variance: Hidden enemies and random raids drive uncertainty.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

