head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Variance · Light / Casual
A narrative horror experience testing curiosity more than any skill axis.

Variance · Systems & Chaos
A relaxed visual search for hidden cats in a fixed illustrated scene.
MiSide leans Variance (Light / Casual); Travellin Cats in Paris leans Variance (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
MiSide
Walking and minigames make light physical demands
Travellin Cats in Paris
Pointing and clicking at a leisurely pace
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
MiSide
Mita is a scripted character, not an adaptive mind
Travellin Cats in Paris
A static illustration cannot adapt
Travellin Cats in Paris leans a little harder on variance, though the gap is small.
MiSide
Story surprises are hidden only until experienced
Travellin Cats in Paris
Cat hiding spots are unknown until spotted
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
MiSide
Linear narrative with simple puzzles to step through
Travellin Cats in Paris
Systematic screen-scanning is the only technique
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.