head to head
Neither is simply harder - they are hard in different places. MLB Front Office Manager demands more variance; The Elder Scrolls V: Skyrim demands more execution.

Optimization · Pure Optimization
A baseball general-manager simulation focused on front-office decisions.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
MLB Front Office Manager leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
MLB Front Office Manager
no direct control, pure management
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
MLB Front Office Manager leans a little harder on reads, though the gap is small.
MLB Front Office Manager
AI GMs follow modelable patterns
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
MLB Front Office Manager leans clearly harder on variance.
MLB Front Office Manager
random player development and injuries
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
MLB Front Office Manager leans a little harder on optimization, though the gap is small.
MLB Front Office Manager
roster building and trade strategy
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.