head to head
Mount & Blade: WarbandvsSang-Froid: Tales of Werewolves
Mount & Blade: Warband leans Optimization (Pure Optimization); Sang-Froid: Tales of Werewolves leans Optimization (Pure Optimization).
Mount & Blade: WarbandSang-Froid: Tales of Werewolves
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 4
Sang-Froid: Tales of Werewolves leans harder on variance: Enemy types and approaches are partly randomized nightly
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

