head to head
Mount Your Friends asks more than Octodad: Dadliest Catch, and the gap is reads.

Execution · Pure Mechanics
Absurd physics limb control tested under a timer atop a tower of friends.

Execution · Pure Mechanics
A physics comedy about an octopus in a suit flailing through fatherhood without blowing his cover.
Mount Your Friends leans Execution (Pure Mechanics); Octodad: Dadliest Catch leans Execution (Pure Mechanics).
Mount Your Friends leans a little harder on execution, though the gap is small.
Mount Your Friends
QWOP-like limb control under a timer is the entire challenge
Octodad: Dadliest Catch
Deliberately clumsy limb controls are the whole challenge
Mount Your Friends leans clearly harder on reads.
Mount Your Friends
Rivals shape the tower but climbing is solo execution
Octodad: Dadliest Catch
No opponents, just suspicion meters
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mount Your Friends
The stack you face is visible, nothing hidden
Octodad: Dadliest Catch
Physics wobble adds slapstick unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mount Your Friends
Grip-route planning up the pile helps marginally
Octodad: Dadliest Catch
Simple objectives, little system depth
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.