head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Twitch Chaos
A physics comedy about flinging a ragdoll bodyguard to block bullets.

Execution · Pure Mechanics
Motion-controlled WarioWare where you snap the remote into poses to clear five-second microgames.
Mr.President! leans Execution (Twitch Chaos); WarioWare: Smooth Moves leans Execution (Pure Mechanics).
WarioWare: Smooth Moves leans a little harder on execution, though the gap is small.
Mr.President!
Ragdoll physics control to intercept bullets demands timing
WarioWare: Smooth Moves
Instant motion-pose changes and gesture accuracy under pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mr.President!
Scripted assassin scenarios, no adaptive foe
WarioWare: Smooth Moves
No adaptive opposition, just scripted prompts
Mr.President! leans a little harder on variance, though the gap is small.
Mr.President!
Wonky physics produces chaotic unpredictable outcomes
WarioWare: Smooth Moves
Random microgame draws keep each run unpredictable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mr.President!
Learning each level's setup helps but physics dominate
WarioWare: Smooth Moves
Learning every form and microgame solution converges
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.